Realistic Lean System 2.0

Realistic Lean System 2.0
  • Realistic Lean System 2.0
  • Realistic Lean System 2.0

$30.00

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πŸ’œ Most Realistic LEAN System | Ultimate Immersive Drug Roleplay Experience for FiveM

πŸ”₯ The Most Realistic Lean System ever created for FiveM β€” built for hood RP, street culture servers, and high-end immersive drug roleplay experiences.


πŸ§ͺ REAL INTERACTIVE MIXING SYSTEM

Experience a fully dynamic multi-step production system:

β€’ Mix syrup + cup β†’ create base lean
β€’ Add soda β†’ choose flavor variations (lemon / orange)
β€’ Add ice β†’ enhanced visuals + extended effects
β€’ Fully animated 3D interaction system

No menus. No shortcuts. Everything is real-time interaction based.


πŸ’œ SIP-BASED PROGRESSION SYSTEM

Each drink evolves over time β€” not just a simple item:

β€’ Configurable sip system (up to 20 sips per drink)
β€’ Double POV immersive system (player + cinematic perspective)
β€’ Realistic placement system for cups and interaction
β€’ Armor gain per sip (fully configurable)
β€’ Progressive intoxication effects
β€’ Blackout risk system that increases with consumption


πŸ‘οΈ ULTRA REALISTIC VISUAL & BODY EFFECTS

As the player consumes lean, effects intensify:

β€’ Screen blur & camera shake
β€’ Drunk movement & motion distortion
β€’ Cinematic DrugsTrevor-style FX
β€’ Ragdoll & blackout system
β€’ Full recovery animation after effects end

Fully configurable per item for maximum control.


🧊 ICE SYSTEM (ENHANCED VARIANTS)

Ice is not just visual β€” it changes gameplay:

β€’ Extended effect duration
β€’ Stronger early-stage intoxication
β€’ Increased blackout probability scaling
β€’ Unique iced drink variations


🌍 FULL MULTIPLAYER IMMERSION

Everything is synchronized in real time:

β€’ Other players see drinking animations
β€’ Visible cup-in-hand system
β€’ Fully synced interactions between players
β€’ Realistic social RP drinking experience


βš™οΈ FULLY CONFIGURABLE SYSTEM

Everything can be customized directly in config:

β€’ Sip duration & animation timing
β€’ Armor per sip
β€’ Visual intensity
β€’ Blackout chance & progression start
β€’ Effect duration per drink type
β€’ Multi-language support (EN / FR / ES / more)


🧩 FRAMEWORK SUPPORT

βœ” ESX / QBCore support
βœ” ox_inventory / qb-inventory support
βœ” ox_target / qb-target support


πŸ“¦ REQUIREMENTS

βœ” ox_lib (required)